#include <wx/wx.h>

class MenuGamePanel : public wxPanel
{
    public:
    MenuGamePanel(wxWindow*parent,int id);

    wxBitmapButton *savebutton;
    wxBitmapButton *quitgamebutton;
    wxStaticText *turntext;

    wxScrolledWindow *sw;
    wxStaticText *swtext;

    static const int ID_SAVE_BUTTON;
    static const int ID_QUIT_GAME_BUTTON;

};
